Block 1 — Session Plans

Weeks 1–6 — defence, plus introducing lineout and scrum.
Sun 6 Sep – Thu 15 Oct 2026

U14 Rugby — Session Plans

Session-by-session plans, organised by 6-week block (see claude.html for the block-based coaching model and game/skill-zone shapes, claude.html for training days/facilities, squad structure, forwards/backs splits and contested-scrum and match-day rules — all of which apply across all blocks). Calls and shapes used in drills should match playbook.html; any law-specific coaching points should match laws.html; actual dates are tracked in calendar.html.

Block 1 (Weeks 1–6)

Overview & objectives

Theme: Defence, plus introducing the two critical new U14 skills — lineout and scrum.

(Full detail on all calls and moves above is in playbook.html.) Per the skills pyramid (see claude.html), Block 1 lives mostly at the individual- and small-group-skill layers, building toward team moves (5-man Rhino, DSP) by Weeks 5–6.

Block 1 runs Sunday 6 September – Thursday 15 October. Weeks are grouped Sunday, then the following Thursday — e.g. Week 1 is Sun 6 Sep + Thu 10 Sep. This extends the block one session beyond the previous 11 Oct end date for this doc — flagging for confirmation.

Every training session carries the defence thread plus a forwards-skill focus (lineout or scrum, alternating by week rather than day). Where the forwards are tied up in a set-piece skill zone, the backs get their own parallel focus, kept in line with the block's theme rather than a separate attacking agenda.

Note: the two Kent League fixtures in this block (27 Sep, 11 Oct) are matches, not training — listed below for the calendar picture only, since we don't run training on match days.

Open items still to confirm:

Session list

Week Date Session Core Defence Set-piece (forwards) Backs Position skills
1 Sun 6 Sep Training Tackle Blitz, line-org Lineout — where to stand, laws Defensive alignment (Continuous Defence) while forwards are in the lineout zone Hooker lineout throw
1 Thu 10 Sep Training Passing Blitz, line-org Lineout — where to stand (reinforced) Defensive alignment, continued Hooker lineout throw
2 Sun 13 Sep Training Tackle Blitz, line-org Scrum — 8-man setup, contested from the start DSP + line-pressure defence off scrum 9 + hooker scrum strike, back-row ball control
2 Thu 17 Sep Training Passing Blitz, line-org Scrum — position/technique, non-contested Exit kicks — introduce (technique, then kick + chase/regather) 9 + hooker scrum strike, back-row ball control
3 Sun 20 Sep Training Tackle Ruck-defence Defending the lineout — pressure on 9 & 10 Defending against kicks (system TBC)
3 Thu 24 Sep Pre-match (sharpen) Passing — introduce pull-back pass (Hippo) Ruck-defence Set-piece, lightly (both areas) Defending against kicks, lightly
4 Sun 27 Sep Match — Kent League R1
4 Thu 1 Oct Training — work-ons from the fixture Whatever the match showed needs work
5 Sun 4 Oct Training Tackle — ruck (2v2) All four pillars, full-team Lineout — 8-man catch and drive Receiving off the fold, playing width (flagged above)
5 Thu 8 Oct Training Passing — pull-back pass All four pillars Lineout — 8-man catch and drive Receiving off the fold, playing width
6 Sun 11 Oct Match — Kent League R2
6 Thu 15 Oct Training — block wrap-up Passing Defence, combined Set-piece, combined Backs, combined

Outline session plans for each week

Week 1 — Sun 6 Sep & Thu 10 Sep (season opener)

Defence: individual tackle skills as the technical base (Sun) moving to passing (Thu), with line-org introduced alongside — main game a touch/tag game with a line-speed target; skill zone runs 1-on-1 tackle-technique fixes (controlled, small-group) plus the line-org cues (spacing, numbering up, CTC scanning, shuffling retreat, communication) and the Bang blitz-trigger call.

Forwards-skill focus: lineout — the squad's very first exposure. Hookers peel off for a mini skill zone on the throw-in (accuracy, grip, release) while everyone else does handling work; a short whole-group intervention covers lineout positioning (where to stand) and the laws (uncontested, no lift — see laws.html) before the main game, which restarts each phase from a lineout throw-in. Thursday reinforces the same positioning content at a lighter/non-contested level.

Backs-skill focus: defensive alignment while the forwards unit is tied up in its lineout skill zone — Continuous Defence (see activities.html) is a good vehicle for this.

Week 2 — Sun 13 Sep & Thu 17 Sep

Defence: blitz and line-org continued, main game scoring tightened so both line-speed and communication count.

Forwards-skill focus: scrum — the squad's very first exposure. Sunday: 8-man setup, the engage sequence (crouch–bind–set), tower of power/body position — contested from this first week, since Sunday is when we can field two full packs. Thursday: individual position/technique work, non-contested (we won't reliably have two full 8-man packs on a Thursday — see claude.html). Both days: 9 and hooker practise the timing call for the feed, and back-row work on controlling the ball at the base so it doesn't spill loose.

Backs-skill focus: split across the two days to spread the load. Sunday ties straight into that day's live scrum work — DSP as the default attacking move off scrum, plus line-pressure defence from a scrum situation. Thursday introduces exit kicks (technique, then kick + chase/regather).

Week 3 — Sun 20 Sep & Thu 24 Sep

Defence: ruck-defence — guard either side of the ruck, and only compete for the ball when it can realistically be won, otherwise stay on your feet. Thursday also introduces the pull-back pass (Hippo — see playbook.html) as part of the passing core skill.

Forwards-skill focus: defending the lineout (Sun). Since lineouts are uncontested at U14, defensive pressure is simple — it goes on 9 and 10, not on contesting the catch. Thursday is pre-match sharpen (see below) and touches both set-pieces lightly rather than introducing new lineout-defence content.

Backs-skill focus: defending against kicks — the system (pendulum vs. two players dropping) is still TBC; use this week to trial whichever is chosen.

Thursday 24 Sep is also pre-match sharpen, not load — a shortened version of the week's content across all areas lightly, whole squad together, no separate backs split needed, since Sunday 27 Sep is the first fixture.

Week 4 — Sun 27 Sep (Match — Kent League R1) & Thu 1 Oct (work-ons)

Sunday — match day, no session plan. Worth a mental note of what looked shaky, as informal input to Thursday and the rest of the block.

Thursday — reactive, not fixed content. Core/defence/set-piece/backs all take their cue from whatever the fixture actually showed needed work, rather than following a pre-set plan.

Week 5 — Sun 4 Oct & Thu 8 Oct

Defence: full-team, all four pillars combined — conditioned around whatever Round 1 exposed as needing work. Core progresses tackle work into 2v2 ruck (building on the tackle-diamond progression), and Thursday reinforces the pull-back pass.

Forwards-skill focus: lineout — 8-man catch and drive, both days. This is a bigger lineout than the 5-man default specifically to build a driving maul — remember the maul is attacking-22-only, aiming to score, with break-away or presenting to 9 as the alternatives if it stalls (see playbook.html).

Backs-skill focus: receiving cleanly off the lineout fold and playing with width. (Two specific approaches to this were discussed and agreed — see the open item above; this is a placeholder pending that detail.)

Week 6 — Sun 11 Oct (Match — Kent League R2) & Thu 15 Oct (block wrap-up)

Sunday — match day, no session plan. The last fixture of the block — a live look at pressure defence, lineout, and scrum together, which should inform Block 2's planning (see Future blocks below — Block 2's intent is continuity).

Thursday — block wrap-up. Passing as the core skill, with defence, set-piece, and backs all touched lightly in combination rather than introducing anything new — closing out the block before Block 2 begins.

Saved for later blocks

Ideas and skills that came up while planning Block 1 but aren't part of it — kept here so they aren't lost, to be picked up in a later block:

Future blocks

Block 2 (intent): focus on continuity.

(Further detail to be added as the block is planned.)